<?xml version="1.0" ?>
<bibtex:file xmlns:bibtex="http://bibtexml.sf.net/">
<!-- This file was exported from JabRef jabref.sf.net -->
<!-- 2006-01-17 added DOI XML character formatting, because DOI can contain &lt; and &gt; -->

<bibtex:entry id="brunet2009bmvc">
  <bibtex:inproceedings>
    <bibtex:author>Brunet&#44; Florent and Bartoli&#44; Adrien and Navab&#44; nassir and Malgouyres&#44; R&#233;my</bibtex:author>

    <bibtex:title>NURBS Warps</bibtex:title>
    <bibtex:booktitle>British Machine Vision Conference (BMVC)</bibtex:booktitle>


    <bibtex:year>2009</bibtex:year>

    <bibtex:month>September</bibtex:month>








    <bibtex:address>London</bibtex:address>

    <bibtex:abstract>Standard Free&#45;Form Deformations (FFD) built upon tensor&#45;product B&#45;Splines have been proved useful to model the warp between two views of a deformable surface. In this paper&#44; we show that the standard FFD is the affine projection of a threedimensional tensor&#45;product B&#45;Spline surface. We construct a new tensor&#45;product warp relying on Non&#45;Uniform Cubic B&#45;Spline: the NURBS&#45;Warp. We show that this new warp is an extension of the standard FFD that describes the perspective camera model. We propose algorithms that compute the parameters of a NURBS&#45;Warp from point correspondences. Our NURBS&#45;Warp is compared to the standard FFD warp for both synthetic and real images. These experiments show that our NURBS&#45;Warp gives better results than the other warps&#44; especially when the perspective effects are important.</bibtex:abstract>
    <bibtex:url>http://www.brnt.eu/publications/brunet2009bmvc.pdf</bibtex:url>












  </bibtex:inproceedings>
</bibtex:entry>
</bibtex:file>
